Pillow Maker
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🎁 Free Blender Addon
Pillow Maker (Blender 4.5) — by S4C
Make soft, puffy pillows in seconds.
Pillow Maker is a tiny, fast Blender add-on that turns a plane into a simulated pillow with one
click—complete with live controls, automatic UVs, a Principled BSDF + checker preview, and
cache-only baking.
Why you’ll love it
● One-click pillows: Creates the mesh + Subsurf (Simple) + Solidify + Cloth (pressure
only) for clean, predictable results.
● Live editing: Change Size X / Size Y, Subdiv Levels, Thickness (mm), Pressure,
Gravity (0–1), Shade Smooth, and Checker Scale—all update instantly.
● Auto UV unwrap: Smart UV Project runs automatically whenever you edit, so materials
stay tidy.
● Collision control: Set Cloth Collision Distance (default 0.001 m) and add object
Collision modifiers with your preferred Thickness Outer.
● Non-destructive baking: “Bake Selected Pillow” fills the cloth cache over a frame
range—no modifiers are applied.
● Simple, focused UI: Everything lives in N-panel → Pillow.
Feature list
● Create: Plane → Subsurf (Simple) → Solidify (mm→m) → Cloth
○ Cloth settings set only: use_pressure = True, uniform_pressure_force
= 6.0, gravity weight exposed in UI
● Auto UV unwrap + Principled BSDF with Checker material (adjustable mapping scale)
● Live Edit panel (when a Pillow is selected):
○ Size X, Size Y○ Subdiv Levels
○ Thickness (mm)
○ Pressure (default 6.0)
○ Gravity (0–1, default 0.5)
○ Cloth Collision Distance (default 0.001 m)
○ Shade Smooth
○ Checker Scale
● Bake Selected Pillow (cache-only; does not apply modifiers)
● Collision helper: adds Collision to selected objects with your chosen Thickness Outer
(default 0.001 m)
Workflow (60 seconds)
1. Pillow → Create
2. Tweak Size, Subdiv, Thickness, Pressure/Gravity (UVs stay clean automatically)
3. Optional: set Collision Distance and add Collision to other objects
4. Bake Selected Pillow to fill the cache (no modifiers applied)
Compatibility
● Blender: 4.5+
● Render engines: Works with Cycles/Eevee (material is Principled + procedural checker)
● No external dependencies.
What’s included● pillow_maker.py (single-file add-on)
● Simple README
Installation
1. Blender → Edit → Preferences → Add-ons → Install…
2. Pick the ZIP, enable Pillow Maker
3. Open N-panel → Pillow
Version
● v1.5.0
○ Fixed Size X/Y reliability
○ Added Cloth Collision Distance (default 0.001 m)
○ Collision helper exposes Thickness Outer (default 0.001 m)
○ Author set to S4C
FAQ
Does Bake apply modifiers?
No. It only evaluates frames to build the cloth cache. Your modifiers stay intact.
Can I use my own materials?
Yes—add or replace materials as you like. The included checker is just for quick previewing/UV
checks.
Can I animate the pillow?
Absolutely. Use the Bake button to fill the cache after adjusting parameters and timeline.
What this add-on is not
It’s not a full cloth-authoring suite—just a fast, dependable pillow-maker tuned for speed and
clean topology.License & use
● Use in personal and commercial projects.
● Please do not redistribute or resell the script itself.